/*
Copyright (c) [2019年5月1日] [吴超]
[MBT_Studio] is licensed under Mulan PSL v2.
You can use this software according to the terms and conditions of the Mulan PSL v2.
You may obtain a copy of Mulan PSL v2 at:
		 http://license.coscl.org.cn/MulanPSL2
THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
See the Mulan PSL v2 for more details.
*/
#include "A_引擎/引擎.h"
#include "node后端.h"
#include "扩展插件.h"


S_物体* f_plugin_get变换手柄物体() {
	return nullptr;
}

vec3	f_plugin_get变换手柄位置() {
	return {};
}

vec3	f_plugin_get变换手柄缩放() {
	return {};
}



std::vector<S_物体*> f_plugin_get选择物体() {
	std::vector<S_物体*> 选择物体;
	选择物体.assign(S_框架::g_拾取物体.begin(), S_框架::g_拾取物体.end());
	return 选择物体;
}

S_物体* f_plugin_get激活物体() {
	return S_节点数据::g_激活物体;
}






